13836436:footmassage said:i reckon you should put in backslides/ frontslides they could be the left and right arrow keys i dunno bout ps4 also ollies are so floaty
13877161:Poindexter. said:lol so is this game dead? the menus dont even work
13877172:Peteza_Rollz said:The ski pass thing has dropped the Steam rating from ~77% to around 40-45% and it looks like it's going down still. I haven't played in a few weeks because of that but it sounds like a bunch of glitches are also popping up too. Really suck wang the way it's turning out.
13878245:SNOWTheGame said:Hopefully the community slowly understands our decisions and change their knee-jerk reviews back to positive. We're trying to build the best skiing game ever, but need the support of our community to keep going.
13887596:TheHamburglar said:I just bought this game and it fucking crashed on me within the first 5 minutes hahaha awesome
I also love that I paid $20 for a "free to play" game, LOL, jokes on me, don't spend it all on weed @SNOW
13878245:SNOWTheGame said:We knew that the addition of Ski Passes would be unpopular for many old players, and that our Steam ratings would take a hit.
Ultimately we needed to do something that would help us continue to finance the game's development. We're only 6 developers and have no publisher backing us, so we need to make the game a profitable (or at least break even) business. If we can't do that, there's now way to pay salaries and thus no more game to play.
Ski Passes are actually a great way to play the levels you love. For a tiny price you can play exactly the mountain you want to play while you're active in the game. If you're a hardcore fan and want to access all the levels at all time, you can get an all access pass for a huge discount. When we release new levels, they're no longer going to be so expensive and hopefully thanks to ski passes (and swag bags) players can access these levels even easier, enjoying more of the content that we've been working so hard on.
Hopefully the community slowly understands our decisions and change their knee-jerk reviews back to positive. We're trying to build the best skiing game ever, but need the support of our community to keep going.
13888618:RudyGarmisch said:I understand the need to get money for development, but you've left essentially no other option to players except monthly micro-transactions. I've already paid for the game early in its development and you gave nothing to your early supporters.
I bought Steep a few weeks ago and havent had an urge to play Snow since. Shame.
13888646:Nicko1981 said:If you paid for founders pack or similar then you should have the all-access pass or similar - what you get depends how early you supported.
13888726:Poikenz said:What we chose to support is very different from what we have now, I think that is a major complaint. We saw the promises and what looked like it would finally be a great ski game and this is what we got. I bought in before the game was available and you only get an all access pass for eighty-something odd days.
Here are my issues with the current build:
1. I can huck a quad backflip over 100+ feet. land nose heavy and ride a way, but the second I clip a bit of a rock or a post I'll dub eject and have to restart. The precise movements needed to avoid obstacles and the lack of precise controls takes away from the fun aspect. I'd rather just do a tumble and be able to get back up quickly.
2. Stop making levels, I get it, you make money off of them, but I've never played a beta that had so many levels with a lack of focus on mechanics. The maps do look nice, textures and such are spot on. With that said, I personally don't get bored of playing the same map when the game is good. How many hours do you think kids have put into rust? Or hell even just gnarshmallow levels. I don't know how many hours I've logged on ssx on tour, but it's got to be a shit load (granted they have a long ass map).
3. Again, I get that you need to make money, but I'd say that you are going about it the wrong way, as stated before the way you do it alienates the community. Instead make a super enjoyable game (again work on mechanics) first to build a good base of people interested in playing it, then work on all the other shit that you can charge for. What will be next? Paying for grabs? As an example, look at shredsauce, more people probably play it than your game (no offence), it looks shit and is super basic, but the controls are better than the ones that you guys offer. Why do you think it has a bigger following? How do you plan on increasing yours given the amount of negativity you are receiving? Loaded questions, but just something to think about.
13922708:MemeLord said:Hey, I know this thread is pretty dead, but can you add a way to skip the tutorial? It's super annoying to come back after a couple months and have to run through it again.
13925315:LukeTheWaffle said:I'm on the snow discord and devs have confirmed info this week! Fingers frossed
13925344:-arc- said:What info lol?
14002203:andy9127 said:Any timeframe on if it will be released on PS4?
14002273:Young_patty said:funny how after all these years of development, effort and hype that Shredsauce has still prevailed over Snow as the better/more popular ski game without losing a majority of their player base, or incorporated shitty micro transactions.
Not to mention you guys have 6 developers and Malcom started making shredsause in his dorm room.
Oh and shredsauce is actually free.
14002428:LukeTheWaffle said:Shredsauce prevails alot because of it's user driven content. Almost every map, grab, and gear is made by a user, and I think that's what draws it.
14001272:SNOWTheGame said:It's not dead yet!
14040173:GeorgeWBush said:they got rid of multiplayer so i’d say it’s safe to say snow is all but dead at this point
14040173:GeorgeWBush said:they got rid of multiplayer so i’d say it’s safe to say snow is all but dead at this point