sorry i havent replied for a while, i was gone all of the long weekend!
Anyway, these are all excellent suggestions, so let me bring you up to date.
1. The unlimited version of Havok is commercial and requires you to pay and be licensed. The version i am using is the working version. It comes free with books and on some sample CD's etc. It has the same capabilities except you are limited to 100 frames (A 3d scene in max uses 1 frame, so this is not an issue)
2. This game will be nothing like DNA spin, nor will it be based on it. This will be totally defferent and set in a fully 3d workls, not just a 3d Background type thing. Don't even think about DNA spin, this will be much more! (I hope!)
3. For those people who are interested in developing what i am able to create, ill probably make source files available since you can't reverse finished projectors. You will need at a minimum: 3d Studio max 4 or higher, The havok engine, director 8.5 or higher and The W3D exporter.
4. Someone mentuioned a trampoline game. Thats what i actually plan on making first to test the physics of everything. The game will not be unrealistic. Everything will be normally sized and gravity will be set at 9.81 m/s/s , just like on earth. Everything will have the correct mass as well. My goal is to make it as realistic as i can.
Ill be done the trampoline Mini-game in a month or so. Sorry its going to take so long, but i have a hard semester this year and lots to do with school. I plan on including a nice trampoline game with the ski game so you can dick around and learn how to throwe tricks. I plan on making the game at first with just one big air level, and then expanding it to a whole set of freeride levels.
If anyone is interested in testing, let me know.
-Mike
Viva La Resistance!