Constructive criticism from my OPINION:
-long ski poles make newschool skiers look like tools
-old school tricks are fun and funny on mountain but when representing our sport to the public in order to represent us best I suggest only use tricks done by pros in competition (and I know people throw screamn seamen ands older tricks in comps but most of the time the are playing around) critical grabs, tail grabs, mute, nose, japan, safety etc. spins, corks, off axis, and you can still throw in your crazy moves to distinguish your game as comic book style. My point being, the more focused you are on the majority of tricks being actual tricks the more excited people will be about the game and about going out and doing those tricks or watching our sport and the pros do those tricks on TV.
-I would like to know if we are your target market or people who might become a skier or are interested in it? If it is us, the most fun aspect of games is to see YOURSELF doing the trick yet in the game. Therefore the more realistic looking the mountain/skier/skis the better. Again, I know you have the comic book style of the game, but you do not have to scrap that to when accomplishing this.
These are a few points I feel would help you target us the members of this newschool community specifically (I think others please help out as well). We are very critical of how our sport is portrayed, but we do want the exposure and press to grow. The game looks great and I am sure will help us as well sell. To be extremely blunt for your benefit or understanding from my point of view an Amped style game is what appeals to me most. I look forward to the final product and hope it turns out well, looks good so far.
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Now that's a real shame when folks be throwin' away a perfectly good white boy, like that.