The Future of Gaming - Apple

Why Apple Could Kill The Nintendo DS

With third-party apps for the iPhone and iPod Touch looming, games (for once) could become Apple's killer app.

BURLINGAME, CALIF - There's only one company on earth that has come back from behind to wrest a multibillion-dollar market away from Sony, beat back a grasping Microsoft and delight tens of millions of customers around the world in the process.

Sorry Apple fanboys, we're talking about Nintendo. The Nintendo Wii has turned the gaming world on its head, with motion-sensitive controls and family-friendly games. The Nintendo DS has had a good run, too, dominating the market for handheld gaming gizmos despite determined assaults by Sony and Nokia.

Monday, however, Nintendo will likely face a new and far more dangerous foe: Apple. Steve Jobs' computer and gizmo maker will likely launch a long-promised feature, dubbed the App Store, which will let outside developers pour software into the iPhone and iPod Touch. And while it's unlikely that, say, a mobile version of Oracle's wonky database will make anyone stand up and cheer, we already know putting games on the iPhone is a pretty powerful combination.

To be sure, the Nintendo DS won't be an easy kill. First released in 2004, Nintendo freshened the design of the aging system in 2006, with the release of the thinner, lighter DS Lite. Yet developers continue to toil away on ever more sophisticated games for the aging DS, with an ambitious adaptation of "Guitar Hero" in the works and a slick adaptation of the PC strategy series "Age of Empire" already on sale, thanks to the console's sophisticated dual-screen interface. Moreover, Apple has struggled to master gaming on the Mac, with a far wider array of titles available for machines running Microsoft Windows.

Nevertheless, Apple is the first to master a pair of tricks that have made Nintendo's latest products so compelling--a touch-screen interface and the ability to pick up on motion. The key difference: Unlike Nintendo, which has created a gaming console with a motion-sensitive controller and a touch-sensitive handheld gaming system, Apple has crammed both capabilities into its iPhone and iPod Touch.

The ability to pour fresh software into the iPhone, wirelessly, at the touch of a button already has game developers interested. When Apple detailed its software developers kit for the iPhone and iPod Touch earlier this year, one of the most impressive demos was Sega's version of "Super Monkey Ball" for the iPhone. Players will be able to maneuver a monkey through a three-dimensional landscape by tilting the iPhone.

The worst sign: Sophisticated games such as Electronic Arts' ambitious new god-game, "Spore," are already slated to be released for the iPhone at the same time it goes on sale for PCs, Macs and the Nintendo DS. Travis Boatman from EA showed off a project based on Spore that the videogame giant's developers cobbled together in two weeks that took advantage of iPhone's accelerometer and touch-screen interface to guide the evolution of a hungry microorganism.

Looks like the handheld gaming business, so long dominated by Nintendo, could be about to undergo a little evolution too.
 
Steve Jobs - "Basically we have no fucking idea how to make games run normal on Apple hardware so we are going to let everyone else develop it and then pay us to sell it"

 
I don't think it'll really hurt Nintendo DS sales. Minigames, and some big games will come out on the iphone, but the DS is a focused gaming machine. Developers will be more attracted to it because it is a dedicated gaming console, not a confused cell phone.
 
To be honest, I have no idea why everyone doesnt do it.

Its a smart business movie, but you gotta understand why they are doing it. Because they have no idea how too do it themselves!
 
sooo true.

personally, i ave a nintendo ds and a zune,both non apple because i prefer nintendo and microsoft over apple. i dont think the ds' sales will drop from this, the ds is cheaper, and you dont ave to pay monthly for it, while you do with the iphone. te itouch has had games on it for a wile due to its jailbreaking, and what else could developers add to the hugelist of ipod games? i hope the ds, with its new look in 2009, still continues to dominate the handheld market. i reallt think they will, and apple will just stick to non gaming electronics
 
i was basically talking about the future of the industry itself with all the new features being developed, in such a short time it has come from joystick one dimensional games like pong to motion and touch sensitive control and 3D enviornments, just imagine what it will be like in 10 years
 
i've been retardedly stoked since the game was announced...wasnt it like 2 fucking years ago now?

COMES OUT IN SEPT!!!!!!!!
 
So they're getting third parties to develop games for the iPhone? How is that big news? Nothing done on the iPhone will even come close to making noise in the gaming industry, you can only play Space Invaders or Brick on a touch screen for so long.

And Spore looks kind of shitty.
 
Well, I haven't checked up on it for a while but it seems like an MMO without the community/competition. It is sick how it incorporates different game types into one title though. Too bad it won't have an important online aspect to it.
 
i will upgrade past my nintendo 64 when they create a video game system where I can have sex with Jessica Alba, but it doesn't feel like your in a video game.
 
their basically becoming a high tech walmart...they dont make anything, they get paid to sell it, they determine the price, and the rest of us have to deal with it...for software at least.
 
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