Park level

When the skier hits a rail, there is a 1/7 chance it will turn invisible. I'm still trying to fix that one.

I'm going to Whistler to ski a bunch March 8 - 15, so it will probably be released after that.. if I don't get hooked on skiing pow and decide park skiing is lame... which why I started Gnarshmallow without a park level.
 
No word on release. I was in Whistler skiing my face off March 8th to 15th, and now I'm getting back into the swing of things at work.
 
This level is fuckin dope!

and very very addicting lol

it'd be awesome if we could stop somehow. I know its been suggested enlessly but i thought i'd throw it out there haha.

but seriously, your a god. thanks Adam!!
 
Clear your caches and look for the game to be dated March 29. I added braking on the up arrow, made trees less intrusive. They move out of the way of the landings.

The braking does some funny stuff if you go off a jump holding it down.
 
overwhelmingly unnecessary since you quoted.

but i love the park level. played it all day in the car, i just lodaded the page and played it without the web and it worked for like 8 hours. Rails are a little tricky but should be easier with the slow down.

I made a 100ft to 100ft to 200ft park line too, it was so dope.
 
i love making urban rails their so much fun

did a 3320 or something i dont remeber the exact number on a rail yesterday it was sick claim/
 
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