ON3P Secret Sauce Open

Then I must have the only working copy of shredsauce...........

The park is perfect and the jumps are sooo proper for floaty spins. Ya'll need to regulate your speed and stop bitchin. If I had made the park, I would have set everything on some funky angles. Don't let the park kill you, show him who's killin' who.

SERIOUS BUSINESS though
 
this. Opening rails could be much better if the lips were different and the urban on wasn't so huge. Jumps need some work as well.
 
computer is on high performance and the course is still laggy. also i can't even play inside cuz my computer gets so hot and overheats. somethings wrong...
 
Believe me, i've logged many hours on shredsauce, i can hit the jumps fine. i just think that having jumps as large as the ones in the course makes the skiing look very artificial. nobody spends that much time in the air. Jumps the size of those on the normal shredsauce map would be ideal IMO, because clearly this competition will be focused on style rather than spin to win.
 
this, so many times over. I've been playing loads of shredsauce waiting on these broken bones to heal. The jumps in the OG level would be so much better. Heck, I would probably prefer the whole contest to be on the OG level.
 
this map is stupid glitchy. It's impossible to link a run because even if you land it glitches out 60% of the time, and yes I am running a fast computer on fast internet. Lets have it be on the OG jump line. It's at least 30x better. Or delay the comp and build a proper slope map like you did with the WOR course.
 
. i managed to stomp my run but it was soo difficult with the landings fulll of crap and the glitchy railsfast computer here too
 
I'm having difficulty with the first jump kicking me up right when I hit it, then I land at the top of the lip and that kills speed.
 
where do i go to play the shredsauce map? all i c is wor regular and create level. wud some1 hook me up with a link. +k
 
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im fixing a little bit the course at the moment, i can say that the sketchy wall is now much better , same for the top rail section
 
Yea i fixed it ! Way better ! Ill try to check all of you guys suggestions to improve the map more. Also added a landing to the dfd box and the down box after the closeout rain to downbox
 
i just made a quick run so you can see the first changes ive made, everything is much easier to hit. also retouched the first jump.. im uploading to show you guys
 
Ugh I've pretty much given up on trying to play this course because on my laptop it's incredibly laggy/glitchy :(
 
not done at all on everything , but:

1 the landing of the first rail section , a bit closer.

2 ; made the cannon rail longer and a bit less angled , plus arranged the wall down there so its possible to land on it,

3 on the right of that i added a landing too for the 2 boxes

then

4 i arranged the up box, brought closer the landing, same for the middle cannon rail

and the first jump i adjusted a little bit on the size type of things.

try to spot these
 
On the jumps make the transition from the slope to jump smoother. Take a jump piece and angle it down then put another piece on at an appropriate angle so its one smooth transition from slope to run up to lip
 
Will did a good job but I'm going to be taking over to make sure the course is smooth. I realized it might give him an unfair advantage.
 
The knuckle thing on the first rail set makes me want to murder people since unless you are hauling ass or do this awkward jump off the rail you knuckle it every time.

And the three way cannon feature kinda blows too. speeds all weird.
 
These are two of the the things that ive updated today and thay should be live soon , i was frustrated about this exactly but dont worry its fixed now
 
Nice. I was having problems with that.

Anyway, y'all camelboners are gon lose. Years of training has prepared me for this, I'm the Michael Jackson of shredsauce.
 
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