Lets see if I can cover everything on page 9 in one post.
Yes, you can land lincolns any way you want. I'm still working out the math that checks for crashes on flip/lincoln combinations. 1/2 a lincoln and 1/2 a flip is something you could land. 3/4 of a backflip and 1/4 of a lincoln doesn't equal landing on your feet, so there is more to it than just adding the degrees of rotation on both axis.
For random starting vs choosing where to start, I'm thinking of putting in a starting area you start from a random point inside of. If you make the starting area smaller, it will be like starting at the target. If you make the starting area bigger, it will be much more random. Or maybe just a random start on/off switch. That would be simpler.
For now, you can zoom out and move the starting point all the way across the level at once.
Karma has gone up about 5000.
Yes, the skier has pencil steeze. More variation in stances is way down the todo list. At one point I had it looking over it's left or right shoulder depending on which way it was turning switch, but through some weird ass math the 3D engine does it also flipped all the surfaces on the skier inside out which looks pretty weird.
Level saving is also way down to do list. First I need to get level editing working. I have draggable cliffs working, but is raises other issues like how to move the trees out of the way when a cliff moves, how much control to give vs how complex do I want the editor to be.
EA needs to stop making sequels. I think Enlighter is working on a much larger ski game, but I haven't heard anything about it in a while.
The skier will be larger, but not by much. He looks really bad up close. His head is a cube, his legs have 3 sides each, and he doesn't have hands. And I don't know how I just assigned him a gender.
The arrow key making browsers scroll is weird, but that's why WASD works for controlling the skier too. The game runs better in IE than Firefox 2 for some reason. Firefox 3 seems better.
DNA Spin.... oh the memories. That really inspired my earlier attempts at doing a ski game.
Next version? I want to do some basic level editing stuff (repositioning the existing cliffs), a better zoom out view, and some snow spraying effects so it really looks like you are riding powder. Probably 3 or 4 days away from covering all that, so I'll do some some smaller in-progress releases to keep people interested.