i dont know about tilt to ski it just seems that it would be a pain to control. my first though was the skier would follow your finger at a little distance and for things like spins when they went off a jump you'd draw a swirl, for flips a flick in the opposite direction then the way you want to go then sectors of the screen would be grabs again this is just what i thought other peoples input would be nice i mean i still am not good enough at coding but if we made a list of exactly how the game would work that would simplify the process for whoever does code it (whether it be me or another person or even a team of people)