Gran Turismo 5

thatd be pretty cool but i think left trigger clutch right trigger gas is better (brake right bumper) is better cause itd be more realistic cause its right and left leg in a car working the gas and clutch which work together, then brake is also your right hand/leg. so to heel-toe youd have to do both with your right

also itd be better for the stick to be right stick, with the gears in the same place as real life, so that youd have to actually move the stick like the stick in real life, plus could flick it into neutral whenever like in real life

 
what is even better is to get a G25 wheel made by logitec. It has a full 900 degrees of turn, pedals with a clutch and a 6 speed h-shifter.
 
I hear what you're saying, but you can't lightly brake with a bumper. Doesn't work. The clutch only has two positions: engaged and disengaged. It does not require a middle point that the triggers offer. Brakes onthe other hand, do.

Say there's a gentle curve ahead, and your entry speed is running a little fast. The estimated brake pressure required is 25-50%. Bumpers only offer 0 or 100% input.

That's why it's LT as brake and LB as clutch so you still get a heel-toe thing going.
 
thatd actually be so sick. like i said i havent really played any car games besides the forza demo but if i did that would be fun as hell
 
I don't know about the joystick thing, it could work...

I think you're best off spending $100 or so on a wheelset.
 
meh gran turismo is ok, ive never been impressed with the driving physics. if you want a real simulator get iracing. its soooo much better. and ive never understood why games like gran turismo and forza focus on street cars as opposed to actual race cars, thats just really lame to me.
 
yeah but what i mean is that you start out racing in a stock street car, and its not until you are very far in the game where you actually start to move to actual race cars. it would be so much better if you started out in lower price race cars like formula ford/ other formula cars, spec miata, etc.. and worked your way up that way. you need the option to be in race cars from the beginning to the end of the game. rather than just suddenly jumping into some 500,000 dtm car from some street car.
 
perhaps, but that's not how video games are made. you always start at the bottom and work your way up.
 
but you would start at the lower racing classes, there are classes out there that can cost you 10 grand a season including buying the car. NOBODY starts a professional racing career by buying a stock street car and going racing with it. you wouldnt be allowed to, it would actually cost alot more than starting out in a low end race car, it just doesnt make any sense.
 
definitely gonna have to snag this game, completely forgot about it, it's been in development forever..
 
mm, yeah, no. most touring drivers are scouted from stock racing and most f1 drivers are scouted from karting so unless you want to add karting to GT i'd say stock racing is a perfectly fair way to start off the video game.

and again, it's a video game.
 
lolz, name one race series where everyone races in completely stock street cars. even the lowest end sports car series' lets say spec miata for example the cars are completely stripped caged, motors are built to the maximum of their allowed specs, use adjustable race coilovers, etc... and the majority of professional sports car and prototype drivers spent alot of time in the formula car ranks before moving to fenders..
and lol at F1 drivers being "scouted" from karting. look at any F1 driver or indy car driver and they have spent many many years making their way up through the formula car ranks. karts are just a starting point.
 
Yes, F1 guys work their way up through a different formula circuit to get to F1... but then you say exactly what K-rob said. To get in the formula series they start in karting.

People FROM the formula series... owners look for drivers, or SCOUT, the kart circuit to find drivers for their teams.

Slight contradiction there.
 
even with the spec miata thing, many people start out doing autocross or rallycross in the stock category, then move up through those as the addiction takes hold, then maybe jump into spec miata, then hopefully move from there. still start stock.
 
exactly, thats why i dont understand why these games start you out racing street cars for the first like 1/2 of the game.
 
im not sure you understand how the racing world/racing ladder works. teams arent going out to kart tracks, or the junior formula car series below them looking for drivers to put in their cars. its the other way around. these smaller series' pay to race as support races to a bigger series, so they can be racing on the same day as the bigger series, which gives them a chance to be seen by these teams, and go talk to them about racing for them. its the drivers going to the teams. in virtually every kind of racing other than the top series' (f1, indy car, alms, grand am, etc..) people have to pay their way. shit even in formula 1 there are alot of drivers paying to be there. racing isnt like team sports where teams go out and look for goo players for their team. the driver basically has to bring his own money to make it anywhere until he is at the very top level of whatever kind of racing he's doing.
there are very very few drivers out there that actually have gotten attention from high level racing teams and gotten support all the way from their karting or junior formula racing up through the ranks, less than you could count on one hand probably.
but this is getting off track, i was just saying that instead of buying a stock street car and racing it, they should have you start in a low end formula or sports car series and work your way up, like every other racing driver does it.
 
not many professionals get their start in autocross, you just dont learn that much for the cost. this maybe applies to club racing, but not so much for professional racing.
 
I preordered this like two months ago. I was so sad when it was delayed until jan. 1st. Then I saw that it was coming out the 24th. I came. Multiple times. I cannot wait.
 
except it kinda is, since your starting out with little money and working your way up, getting different licenses, etc... and even for a driving sim, why keep race cars out and use lame cars instead?
 
because at the end of the day, 80% of the gearheads only care about the cars, whether they're straight from american le mans or your garage.
 
TOMORROW!!!
From what I've heard from the few people who have managed to get their hands on the game early, it's as good as expected.
 
I'm thoroughly impressed with it. It's definitely exceeded my expectations.

Personally I think this is by far the biggest leap forward the GT series has had (I've owned 1,2,3 and 4).

The physics are FINALLY accurate and for the most part the graphics are pretty flawless and deliver on the trailer's promises.

I started off with an MX5 and I've never driven one in real life, but I think they've done a pretty good job of replicating how it handles. There's controllable lift off oversteer and it's nice and nimble. On that note, the rear steps out in most cars and you can drift them pretty controllably. A HUGE step up from GT4 where no matter the car it would just understeer or snap oversteer with no predictability.

Great variety of game modes with the inclusion of karting, nascar, drifting etc. I like how they've completely separated A and B spec modes. Now if you wanna be a fag and let the computer race for you it's not counted the same as your own achievements.

It's great to have more than 6 cars in every race too.

Online racing should be a blast.

The exhaust note of the cars is pretty good. Still remotely generic, but infinitely more tailored to each car than GT4's sounds. I find myself driving with the whole car view just to hear the exhaust better, even though I prefer the "front splitter" view.

Weather and night/day effects are amazing. This is probably what I'm most impressed by. They are incredibly realistic and make it very aesthetically pleasing.

I love the new track with the jump and big overhead loop - Dunno what it's called.
 
Better than gt4 for sure.
The tuning shop menu is very clear and fast and there's a few more parts you can add - intake systems, more exhaust options, carbon panels, etc.
You can adjust your cars settings in your garage and you can select which car you want when browsing through races also which speeds things up a bit.
 
sounds good! ive always been pretty dissapointed with gran turismo physics. so sounds like this is a bit better.
in the rain do you actually have to take a rain line? or is it just equally slippery doing a rimshot as it is at the apex?
 
when you add upgrades can you see a difference? like a sportier suspension does it lower the car? or when you get like an exhaust upgrade can you see a new muffler?
 
Back
Top