A new ski game

It's also supposed to be easier to learn like you said. Which is perfect for me because I didn't know anything coming into this. And the polycount is 1274
 
Malcolm, how has your perspective on programming/ game design changed since you started all this?

Are you going to make it a career?

You would be one hell of an asset to anybody designing a ski game, I would venture to guess.
 
I notice only a slight difference. I think the legs need to come up even more. Also, I wish the tweaked mute was less crossed, but that's just my opinion on style.
 
I definitely find myself wondering how other games are created and how they got certain things to work. I've been thinking about making game design a career. I might try and get an internship somewhere in Montreal. And thanks but I think I'd quickly lose interest if I had to work on someone else's ski game.
 
Such a fun game, what would be cool is if there was a way to lay out backflips or to do superman fronts! But game is sick nonetheless.
 
laid out backies would be dope. the new tweak(s) are great. I see now spinning without a grab you look and bend a tad. Maybe next update have looking while spinning WITH grabs? Thanks for all your work malcolm!
 
when i go to grab B+R and a spin/flip, it only grabs and does not let me spin, am i the only one with this?

 
thats an issue with your keyboard only being able to recognize so many keystrokes at once. happens to me too
 
very nice update! correct me if im wrong but it also looks like the truck driver/ bow and arrow has been improved?
 
<iframe src="/videoembed/580676" class="nsVideoEmbed" width="360" height="225" frameborder="0" style="border: 0px; padding: 0xp; margin: 0px;"></iframe>
 
Hey Malcolm, I rarely ask for anything but this is real easy. Could you adapt the lowered stance to rails too? Would definitly feel more natural when sliding.
 
this. noticed it instantly haha

my computer runs it fine, no overheating / lag / frame drop issues. 1 year old Asus
 
i think this would be sick. maybe add a giant line of like a huge table with a giant gap followed by a huge hip. like some JOSS status setups or like the snowboarder mega park kinda stuff would be cool in one line with giant gap to rails and what not.
 
<iframe src="/videoembed/580876" class="nsVideoEmbed" width="425" height="320" frameborder="0" style="border: 0px; padding: 0xp; margin: 0px;"></iframe>
 
hawkward.jpg
 
Awsome game !

Made a little test edit today, iv'e got the hang of the controls now :P Check it out!
=youtu.be

Tell me what you think ;)
 
imo it looks stupid, ridiculous and untrickable. I mean, it looks like it's almost 3 feet wide and 15 feet above the ground. Plus, we already have a dfd box. I have no problem with adding new features, but they should be realistic and fun. 'twould be sick to have an actual park designer collaborate with Malcolm to make this into not only a sick game, but something with realistic features.
 
;)

If I wasn't happy with it I probably wouldn't spend half of my time on the internet playing it. Just trying to think of ways to make it (if possible) more badass.
 
Back
Top