Trick Help- Dub Flat 7

I don't know why people keep making a big deal over this, when most people do flat 3s they are actually rodeo 3s because their feet go over their head, but most people still call them flat 3's. Double flat 7 is usually double rodeo but people still call them double flat or double wackflip, not that hard to understand.

Op, I've tried a couple on a pow jump I built and they went over pretty well, I'd say get really good at flat 3s like able to do them of mostly anything, and into a pow landing with a poppy lip if possible. It might feel like the rotation won't work out, but one flat 3 kinda sends you straight into another one, at least for me. Good luck!
 
Because there is a very fine line between rodeo and flat, and its easy to just call them either one. plus it doesn't really matter, dont be a bitch.
 
Exactly, I'm saying most people make a huge deal over if it's flat or rodeo, I find it easier just to call it double flat
 
Yeah man it's actually a pretty natural trick. I'm just assuming you do flat's like everyone except Henrik (you're feet go over your head,) and if you do just build a good sized jump, like maybe 45 or 50 feet of airtime, with lots of pop. Just mob in and send 'er. I did mine into pow and I caught one tip and it didn't even hurt at all.

Just focus really hard on getting the grab and it will pull you around.
 
For the size of the jump, the bigger the better in my opinion. I like to try my new doubles off the biggest jump i can find. For dub flat sev, go up to the jump pop, set your normal set, and when you would normally open up to land, hold your grab and pull it over again and open up and land once you spot your landing. By the way, kang is easier.
 
Are you very comfortable with flat 3's on big jumps? Have you ever done a double back? If you haven't I would suggest learning how. It doesn't have to be on skis, go to a diving board at a local pool or a trampoline with a spotter. It's to at least to have done some double backs before you start moving into off axis doubles as it is very useful (and much safer) to know how to control a dub, know where you are in the middle of one and when to tuck and pull it around and when to open it up. Of course all of these things occur with single flips, but they can be a bit more difficult and a little different in a double.
 
Most "flat 3s" are inverted, aka rodeo 5 minus the 180 at the end.

If flat 3s are possible, how are not rodeo 3s? They are basically the same trick, exept in flatspins you dont go inverted.

Just how I think about it
 
ALMOST every double flat 7 you see is just a double wackflip with a japan grab so it looks a little "flatter".
 
But why? I'm not hating, trolling, or trying to start an argument, but I'm just so curious as to why flat 3s are called flat 3s. I've seen people bitch over a flat 5 being called a rodeo 5 cause of their feet going over their head, but then someone does a flat 3 and there's no argument.

If the definition of a flatspin is that your feet don't going over your head, why isn't it a rodeo 3?
 
trick tip cult.

Rodeo

A rodeo is not an off axis spin like a cork, d-spin or bio. It is a spin with a FULL inversion, aka, the riders feet at some point in the spin go directly OVER his or her head. See Mark Abma in Yearbook for a very sick and slowed down Rodeo 7. Also, Mike Wilson rules at these, see Ready, Fire, Aim for some huge ones.

Flatspin

Flatspins are very close to rodeos. They are thrown almost the exact same, but the difference is that in a flatspin, the rider never gets completely inverted. Heres a way to think about it: A line extending through you from your head to your toes when you stand up. In a rodeo, this line ends up completely inverted at some point (although your feet can be somewhere else, like leaned back in a tail or a mute or something) while in a flatspin, this line never reaches true vertical. The line between what is a rodeo and a flatspin is understandably very blurry, especially when one considers tweaked grabs and such.

/thread
 
there is no such thing as a rodeo 3. A rodeo is a backflip 540, since the beginning of time(when snowboarders invented it.) You can do a backflip three, its just not called a rodeo.
 
well if you want to keep it at 7 you have to set it really backflippy and less flat. a dub flat seven is basiclly a double backflip japan.
 
Most flat threes are NOT flat threes, they are whack flips i.e. off axis backflips. A rodeo three would be 180 degrees of rotation with half a flip and you would die... Some people, like Pep Fujas, can actually do TRUE flat 3s
 
just do a flat 3 and then another one before you land. i personally prefer a flat 5 with the last 180 kinda flat then i land it better
 
in a rodeo you count both the horizontal and vertical spins, so a rodeo three is impossible, you would land on the back of your head. 180 degrees around your waist axis and 180 degrees around your spine axis.
 
rodeo (or rodeo 5 if you want to be specific) = backflip + 180

rodeo 7 = backflip + 360

rodeo 9 = backflip + 540

etc.

the number of degrees rotation stated in a trick name is the cumulative degrees spun on all axes of rotation.

 
Well, in snowboarding you have fs and bs rodeo. Neither are the same as a rodeo thrown on skis.

fs rodeo is a fronstide spin off you toes, off axis off

the take off but doesnt have to go completely inverted.

bs rodeos are just spinning bs off the opposite edge and axis.

bs rodeos 5 are similar to backflip with spin yes, but not backflip 540. It's a backwards flip off the heel edge with a bs 180 rotation.

 
rodeos on a snowboard dont have to be on any particular edge, it just looks cooler if you do it off the opposite edge and so thats what you see in video parts and pro contests. you can do a rodeo 5 off a flat base if you want.
 
i tried dub flat 7 and i automatically went to 9. kang is alot eisier than trying to stay at 7, its a more natural rotation.
 
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