Speed for jumps?

Are you talking about park building, or hitting stuff?

I would say your best bet is to eyeball it.

Build a nice mound, get the knuckle all set. Get the pitch right, and even all the way acroos. THen look at it from some different angles, and adjust your idea to put you into the landing perfectly.

Then start to for the take off. Get out evertyonce in a while and look at it from the side and try to see hows its coming along.

You have to have a vision in your mind, then you just keep eyballing it till its legit.

Lots of tranny too. Especially if it's a big jump you don't want a lot of compression on the takeoff.

Then test it out and tweak it if needed.
 
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