I am in the early stages of making a ski game and looking for ideas.

Schwags

Active member
What kind of features would you guys like to see? I am solo dev(for now) so let's keep it somewhat manageable. Looking forward to any ideas the community may have. This is my dream game I always wanted to play as a kid and now as an adult. I am almost ready for steam page in a couple months (not a release, just announcing development to masses) and I will reveal the progress then with videos and more info. For now I would just like to see what you guys want and I'll see if I can make it happen.
 
Make it an option! Like a button for realistic skiing

14598793:Schwags said:
Meant to edit that last post. I have it in, but if it stays just depends on how fun it is.
 
14598802:Jonasingo said:
Make mods possible. Community will do all the work for you to create content ingame.

For sure! I plan to make a tutorial on youtube on how to make custom maps and I will put them in and also a tuturial on how to put them in yourself.

**This post was edited on Mar 17th 2024 at 11:43:40am
 
14598799:Flwrs said:
Make it an option! Like a button for realistic skiing

I am considering having a dev tool where you can adjust all movement and gravity and stuff. With super sim stuff like edges it can create a lot of weird bugs that would annoy people more than anything. But so far I like to say that it's working but who knows if it keeps working well with other stuff.
 
I'd also like to add if I end up not being able to finish it for any reason I will release the demo for free and allow it open source. If I think it's good enough I will sell it.
 
topic:Schwags said:
What kind of features would you guys like to see? I am solo dev(for now) so let's keep it somewhat manageable. Looking forward to any ideas the community may have. This is my dream game I always wanted to play as a kid and now as an adult. I am almost ready for steam page in a couple months (not a release, just announcing development to masses) and I will reveal the progress then with videos and more info. For now I would just like to see what you guys want and I'll see if I can make it happen.

One thing shredders does quite well is all the movements generally look fairly fluid. Obviously shredsauce isn't the same level, but that's quite stilted which I'm not a huge fan of
 
14598814:BiggieSmallsNZ said:
One thing shredders does quite well is all the movements generally look fairly fluid. Obviously shredsauce isn't the same level, but that's quite stilted which I'm not a huge fan of

Shredders is awesome one of my favorites. I am working on similar control system and testing out some other ideas
 
14598821:porkch0p said:
Skate 3 style flip axis/tranny-finder

I might do something like that for very steep landings like half pipes and stuff... trannys that are not steep working by themselves right now.
 
14598807:tdollo said:
session markers, ability to bind keys

That's easy no problem. For keyboard.. for controller might have one or two setups.

**This post was edited on Mar 17th 2024 at 2:00:49pm
 
Good animations without insane input lag. 90% of animation based games fail at this. Shredders is the only game I can think of that does it pretty much perfectly being that there's a mix of physics based and animation based mechanics.
 
14598844:caveman31 said:
Good animations without insane input lag. 90% of animation based games fail at this. Shredders is the only game I can think of that does it pretty much perfectly being that there's a mix of physics based and animation based mechanics.

Agreed. Animations are very very hard and quite the process. The guy who designed shredders system was working on it for nearly a decade o0. Also quite a bit of luck involved that you don't see. Like sometimes you do something by accident and you solved a problem you haven't gotten to yet go with that idea and 2 months later you have choose to get rid of it or redo something that took a long time.

**This post was edited on Mar 17th 2024 at 4:20:20pm
 
needs to have:

-long lift lines

-chairlift rides

-yellow jackets

-rope lines

-crowed slopes

-lil jerries to snake your line

-drunk straight liners

-a currency that takes a long time to accumulate just to buy a day ticket and actually ski

-zero bitches

-hungover lifties that look like skierman

-tom wallisch narrating the story mode

-rail jams
 
Have a good mix of realistic and insane areas to ski like it’d be sick to go from street skiing to a super ultra mega park type thing. Also different difficulties would be sick like realistic and arcade.
 
Hahaha nice. how about a parking simulator on a saturday and it takes you 45 minutes to find a spot?. If Wallisch is down I wont say no haha. Some good ideas in here thanks

14598854:partyandBS said:
needs to have:

-long lift lines

-chairlift rides

-yellow jackets

-rope lines

-crowed slopes

-lil jerries to snake your line

-drunk straight liners

-a currency that takes a long time to accumulate just to buy a day ticket and actually ski

-zero bitches

-hungover lifties that look like skierman

-tom wallisch narrating the story mode

-rail jams
 
14598855:beepski said:
Have a good mix of realistic and insane areas to ski like it’d be sick to go from street skiing to a super ultra mega park type thing. Also different difficulties would be sick like realistic and arcade.

Kinda thinking the same one might come a while after the other though.
 
14598846:Schwags said:
Agreed. Animations are very very hard and quite the process. The guy who designed shredders system was working on it for nearly a decade o0. Also quite a bit of luck involved that you don't see. Like sometimes you do something by accident and you solved a problem you haven't gotten to yet go with that idea and 2 months later you have choose to get rid of it or redo something that took a long time.

**This post was edited on Mar 17th 2024 at 4:20:20pm

Yea it seems like animations can be pretty tricky. The shredders devs also had a game called "the snowboard game" a few years before shredders.
 
maybe like a make-your-own ski designer? like you get to pick the core and the size, and then it has like different pop/flex based on what you pick
 
14598859:caveman31 said:
Yea it seems like animations can be pretty tricky. The shredders devs also had a game called "the snowboard game" a few years before shredders.

Yep, from my understanding they took his system from that and reworked it but i could be wrong.
 
14598875:FaunaSkis said:
It needs to be called Jibbin’…and it should never get finished.

you’re thinking of Jib Life, Jibbin was real and fucking sick. OP should just clone that and sell it lol.

on a real note, i agree that open source is the way to actually get this done. i’m down to work on this but I can’t commit to anything serious, Im sure others feel the same. idk how that works financially though.
 
14598877:stokedelic said:
you’re thinking of Jib Life, Jibbin was real and fucking sick. OP should just clone that and sell it lol.

on a real note, i agree that open source is the way to actually get this done. i’m down to work on this but I can’t commit to anything serious, Im sure others feel the same. idk how that works financially though.

Plan is to see what I can do on my own within this year and go from there. If for any reason I can't work on it anymore I'll release whatever I have built for free.
 
14598877:stokedelic said:
you’re thinking of Jib Life, Jibbin was real and fucking sick. OP should just clone that and sell it lol.

on a real note, i agree that open source is the way to actually get this done. i’m down to work on this but I can’t commit to anything serious, Im sure others feel the same. idk how that works financially though.

Yes! my bad. It’s been so long since we were promised Jib Life I forgot it’s name.

OP please call it Jib Life
 
customs ski widths and real life mountains or maybe just famous faces like the free ride world tour spots and other iconic spots from real life resorts. you can parody the resort to if there’s an issue with use or somthing. you got Snail resort, B basin, jackson half, kicking cow, Snow Turd, Mt Collar etc

**This post was edited on Mar 17th 2024 at 9:25:05pm
 
14598854:partyandBS said:
needs to have:

-long lift lines

-chairlift rides

-yellow jackets

-rope lines

-crowed slopes

-lil jerries to snake your line

-drunk straight liners

-a currency that takes a long time to accumulate just to buy a day ticket and actually ski

-zero bitches

-hungover lifties that look like skierman

-tom wallisch narrating the story mode

-rail jams

Jerries to dodge would be sick.
 
topic:Schwags said:
What kind of features would you guys like to see? I am solo dev(for now) so let's keep it somewhat manageable. Looking forward to any ideas the community may have. This is my dream game I always wanted to play as a kid and now as an adult. I am almost ready for steam page in a couple months (not a release, just announcing development to masses) and I will reveal the progress then with videos and more info. For now I would just like to see what you guys want and I'll see if I can make it happen.

Is the game gonna be pc and console or mobile?
 
14598916:Phoenixgrassl21 said:
Is the game gonna be pc and console or mobile?

pc, I think to get on consoles you have to be licensed as a company.

**This post was edited on Mar 17th 2024 at 10:57:16pm
 
Also from skate 3: different character ski styles. I believe they had loose, standard, OG, and aggressive to choose from.
 
Story mode like 2k or madden - choose to do free ride or slope or smth then have the progression in the game be based on real life
 
14598922:porkch0p said:
Also from skate 3: different character ski styles. I believe they had loose, standard, OG, and aggressive to choose from.

I like this one. Would be something to add later on but MIGHT be doable I think.
 
14598923:bch.skis said:
Story mode like 2k or madden - choose to do free ride or slope or smth then have the progression in the game be based on real life

what do you mean based on real life?
 
14598906:Voyage86 said:
customs ski widths and real life mountains or maybe just famous faces like the free ride world tour spots and other iconic spots from real life resorts. you can parody the resort to if there’s an issue with use or somthing. you got Snail resort, B basin, jackson half, kicking cow, Snow Turd, Mt Collar etc

**This post was edited on Mar 17th 2024 at 9:25:05pm

good stuff! Chads gap seems obvious.
 
14598863:bootspace said:
maybe like a make-your-own ski designer? like you get to pick the core and the size, and then it has like different pop/flex based on what you pick

adds a lot of complexity for one person. Can't really change the size of playable character (afaik) because I need the animations that take forever to work for all models I decide to put in. I may try and make a primitive version of something like this.

**This post was edited on Mar 17th 2024 at 11:42:38pm
 
14598815:Schwags said:
Shredders is awesome one of my favorites. I am working on similar control system and testing out some other ideas

sweet as, I've looked at your other comments and it looks like it's going to be really sick! do you know when we can see screenshots?
 
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