Glitch art and Databending

matt.s

Active member
im learning how to do it. here is some OC from me.

if you have made any, post some up!

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this one is rather large, click for full size

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do you just open up the code and see what happens or do you actually know how to affect the colours and placement of the pixels?

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^ for me, its a combination of trial and error and knowing a basic amount of what happens when i do what.
 
hex editing and text editing, this involves taking the source code and rearranging it / changing it.

also audacity bending. that involves converting the image to a sound file, changing the sounds, and converting it back to an image file.
 
really not sure what to think of this. the stuff from that adam ferriss dude is cool but most of the stuff on his website seems to just be photo manipulations that kinda suck. I just dont see the point in this why not just use actual artistic talent instead of fucking with code until things look cool.
 
Sometimes it's exciting to introduce an element you can't fully predict or control into your art. Like any media, it can be a good tool to enhance your ideas or subject.
 
This.

Glitch has a long history in music and other art forms too, its common for more innovative EDM artists to actually open up their synths and mess with the circuits (circuit bending), or record sounds to CDs and then draw on the CDs with sharpies to produce glitch effects.

I also kind of feel like its an answer to the analog-heads, who ONLY shoot film, or ONLY record to reel-to-reel, or only use a darkroom. Granted, they have reasons for doing these things, but glitch art shows that digital mediums are also valuable, and also produce desirable results.

On the subject of glitch art, thought it was pretty funny that Deadmau5 put a glitchy version of october on his album....
 
Even in the darkroom, there are endless ways to tinker with your negs and get very interesting images, like scratching, playing around with your chemicals to get weird tones, adding different solutions (ex: bleach bypass), and lots of different filters while enlarging. There is nothing wrong with pushing a media to it's limits, you just need to decide when it is necessary, and if it is contributing to your image in a meaningful way. To some people it may seem like Adam is just creating and displaying these images "because he can", without any kind of economy or decision making process, which is kind of boring. I think it's awesome simply because I'm new to the media, just like how pretty much everyone was blown away by the first movie projection of a horse running or whatever.
 
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